What is Nemesis System Mod
Nemesis System Mod brings some personality for vanilla mobs in Minecraft. The mod is inspired from Shadow of Mordor’s nemesis system. Every time a player get killed by a nemesis class mob (zombies and skeletons by default), a new Nemesis is created.
When start your game, up to half of the total allowed nemeses (default total is 16) will be created. The first thing you need to do is finding the discovery books to gain intel on the nemeses in your world. The most simple way to get the book is to kill standard mobs which have a chance of dropping them (settable with the BOOK_DROP_CHANCE_MOB config parameter).
Discovery books can also be found in loot chests. The body guards that spawn with the nemesis will have a higher chance to drop books. When you have found a book that store information of the location of a nemesis, then you can make plans to fight them. Nemeses are not guaranteed to spawn but instead have a chance to spawn within a 100 meter radius of their location. Nemeses will only spawn when standard mobs spawn and only if within eyesight of a player.
Every nemesis is given a unique name and trait. Nemeses start at level one and increase in level after every successful battle with a player or another nemesis. The number of body guards accompanying the nemesis and the amount of health given to the nemesis is proportional to the nemesis’s level. When defeated, a nemesis will lose a level. If a nemesis is at level one when defeated, they be permanently killed and removed from the system.
Nemesis System Mod Review:
Nemesis System Mod installing instruction:
- Download and install Minecraft Forge
- Download the mod.
- Head to %appdata%.
- Head to .minecraft/mods folder.
- Drag and put the downloaded jar (zip) file into it.
- If it does not exist, you can create one.
Download Nemesis System Mod
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